Design Documents

  • Summative Assessment Development

    Full design document for the development of an online instructional module that supports English Language Arts instructors’ ability to develop valid, fair, and reliable summative assessment items.

  • Project-Based Learning with Technology Integration

    Full design document related to using the SAMR model to create and facilitate an online project-based learning module on the topic of creating a community photo journal project. Includes link to Google Classrooms prototype, as well as outlines the module objectives, instructional scope, facilitation guide, and learner materials/links.

  • Small-Scale Design: RPG Healthcare Case Study

    Provides style guide elements, as well as storyboard pages for the creation of a learning game for psychology students that is focused on the topic of addressing myths and misconceptions about the aging process.

  • Cairns Aquarium Kiosk Design Case Study

    Sample kiosk design for a case study focused on the creation of an interactive visitor kiosk at the Cairns Aquarium in Australia.

Instructional Materials

  • 7 Things You Should Know

    A “7 Things You Should Know” style document that discusses the use of Camtasia for providing audio/video feedback to learners.

  • UDL and Accessibility

    An overview and checklist related to Universal Design for Learning (UDL) principles and WCAG accessibility compliance in an online learning environment.

  • Literature Review

    This literature review focuses on the topic of project-based learning (PjBL) in an online environment and includes the work of multiple researchers in the field, the advantages and effectiveness of the approach, as well as best practices and key considerations for implements PjBL online.

Job Aids

  • Interpreting Standards

    This job aid provides guidance regarding how to interpret Common Core English Language Arts Standards.

  • Selecting Content for Assessment

    This job aid provides information about how to select appropriate texts for summative English Language Arts assessment items.

Case Study

  • Interactive Aquarium Kiosk Case Study

    This case study details key stakeholders, key ID challenges, case-specific challenges, solutions and challenges addressed, as well as final recommendation for meeting client needs within the provided parameters related to scope, timeline, budget and resources.